test_actor

Generate 3D Model

Phase 1 is provider-backed: SkyForge picks the best actor references, runs the selected 3D generator, stores the result here, and makes it immediately previewable in this tab.

Default path today: local Hunyuan shape generation with auto-selected front, side, and back references when available. Optional Hunyuan texture runs as a separate post-process on compatible assets.

Auto-Selected Sources

Upload actor references first. SkyForge will prefer the strongest hero image plus clean turnaround/body views, then provider-specific generation can start.

Character Rig

Interactive Preview

Orbit, pan, and inspect the current character asset in-page. This reuses the same local Three.js stack SkyForge already ships for Capture.

Upload a rig or select an asset to inspect it here.

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Asset Picker

Newest first.

Preview Controls

Left drag to orbit, right drag to pan, scroll to zoom. This is the same client-side pattern SkyForge already uses for animation inspection, so it is fast and does not consume server VRAM.

Loading assets…
No 3D assets yet. Generate a 3D model or upload a character FBX to inspect its rig.

Generated Motion

Reference generated clips directly from this character and export motion without routing through Capture first.

Loading generated motion…

No generated clips yet. Completed Animate renders will appear here as references.

Animation Library

Uploading…

No animations. Upload BVH, FBX, or GLB files.

Recordings

Delete LoRA

Delete character?

This will permanently delete test_actor and all associated files including references, recordings, animation LoRA data, and performances.

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